About Me
Howdy Link to heading
You’ve probably seen my name on the frontpage, and I wanted to make a site after being inspired by some others. It’s really difficult to explain in a resume what you know, and what you do in your spare time. That being said, there are some takes that people may not agree with. Another hot take is writing it here, in the About section, that no ones really gonna click!
History Link to heading
Before I start rambling. I’ll do a quick breakdown of my life, so perhaps you can understand my upbringing, and how I’ve always been around tech.
12-16 years old:
- Created a private server of MU-Online.
- Started dabbling in MangoDB and other SQL elements.
- Created a private server of World of Warcraft.
- Had DNS Block wars with my brother, we had access to the router and we both knew what to do. We’d block certain domains to piss each other off. One may even change the admin password, so we’d go factory reset it… Until dad had enough.
- My father was studying to become an IT Engineer (unfortunately couldn’t spare the time to get through it all and never made it.) so he set the whole house up on a domain… Which we then managed to bypass GPO, reset local admin passwords using usb sticks, download viruses that broke the home servers. The best virus I ever saw was on my brothers pc, it’d open paint and draw a square. We’ll never know why.
- Learned about VPNs and Proxies
- Bootable USB sticks at school so I could play games.
- Figured out how to bypass early versions of Citrix at school and use the internet without logging in. (
iexplore https://miniclip.comor something like that in the CLI.) - Modded the original Xbox, and soon the Xbox 360, burning my own disks etc. JTAG’s aren’t a fun process.
- Started doing music production with whatever I could find.
AI Link to heading
Yes. AI. The biggest buzzword of the decade. It’s being shoved into anything and everything. I use it, but I don’t particularly use it in the same way that anyone else seems to. The most useful benefit I’ve personally gained from it, is having it act as a guide over ‘vibe-coding’. I’ve tried many tools, and personally have a hatred for CLI tools like Claude Code, OpenCode or Codex. I believe the best tool for it is the GitHub Copilot addon for VSCode. I want full control, at all times, over anything I am doing. Therefore I only ever allow it to make plans of execution for me, and I perform the actions. It’s like having a teacher that is available 24/7, and I still get to learn or ask questions. THIS, is the benefit of AI.
I don’t like it, at all really. But that doesn’t mean I shouldn’t be cautious and learn everything about it, apparently more so than most people. It’s everywhere I look, and in everything I use. Yet, I don’t pay for any of it. Okay, maybe GitHub Copilot, but that may change pretty soon with the token change. £7. That’s perfect for me.
I believe in the AI Bubble, and I believe it will inevitably pop. If it doesn’t, then I know how to use it. I don’t lose anything.
Game Development Link to heading
I love coding. Like, I LOVE coding. It started with PowerShell, a simple Get-User gave me a result, and I was given dopamine. That was it. I embraced a philosophy from that point onwards, if it takes more than three clicks, automate it. That concept drove me to automate a ton of things, I changed several companies new user guides from pages of word documents into an interactive script, and even copied stuff to your clipboard to paste back into the ticket. From minutes to seconds.
Anyway, my next task to learn PowerShell’s arrays and variables etc, was to make a game. It was a dungeon crawler, and pretty average at that. Here’s a link - https://github.com/Steven-Notridge/RogueLite/tree/main
I spent a lot of time doing it, without help from AI. And it was so much fun. But then I started to realise how difficult it was to clear the screen and expand it further, so I turned to Love2D, the engine that led to Balatro’s creation.
I kept at that for a while, and eventually grew exhausted with managing every single element of it. But LUA now has a soft spot in my heart, because it’s so nice and clean, shared similarities with PowerShell in that sense, and was my introduction to Godot. Which is where I spend most of my time.